MT-Løvholt /sf1 Board 4, Thor Løvholt Memorial U-2300 Team Tournament SF1 Board 4
|TD Pheby, Ian M. (IA)|
|Category 0 LGM=6½ LIM=4½||1||2||3||4||5||6||7||8||9||10||Score||SB||RG||Place|
|1||189135|| ||Laffranchise, Lionel||2130|| France||½||½||1||1||½||½||½||1||1||6.5||26.75||0||1|
|2||160834|| ||López de Jerónimo, Francisco José||2239|| Spain||½||½||½||½||½||1||1||1||1||6.5||24.5||0||2|
|3||10519|| ||Detela, Walter||2244|| Austria||½||½||½||0||1||½||1||1||1||6||22.75||0||3|
|4||131259|| ||Kudr, Roman||2224|| Czech Republic||0||½||½||½||½||1||1||1||1||6||21.5||0||4|
|5||620623|| ||Paine, Kevin||2182|| Scotland||0||½||1||½||½||½||½||½||1||5||20.25||0||5|
|6||421200|| ||Sanner, Zdzisław||2215|| Poland||½||½||0||½||½||½||½||½||1||4.5||17.75||0||6|
|7||910125|| ||Dzenis, Janis (Tukmus)||2201|| Latvia||½||0||½||0||½||½||½||0||1||3.5||13.5||0||7|
|8||750220|| ||Kirillov, Sergey Vitalievich||2180|| Belarus||½||0||0||0||½||½||½||½||½||3||11.75||0||8|
|9||50279|| ||Ignatov, Bozhidar||2212|| Bulgaria||0||0||0||0||½||½||1||½||½||3||10.25||0||9|
|10||713022|| ||Brito, António||1845|| Cape Verde||0||0||0||0||0||0||0||½||½||1||3||0||10|
Latest results from 8/15/2012 are displayed in red.
Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 45
The first 3 Teams in each Semi-Final will qualify for the Final, together with the 2 best 4th-placed teams, to make an 11-Team Final.
This is a server event.
The start date was 1/9/2011.
The end date was 12/31/2012.
ICCF standard time control 10 moves in 40 days with duplication after 20 days is used.
Games are stopped if a player exceeds his thinking time. A claim by the opponent is required.
30 days of leave per year are available to each player.
Special leave can be requested from the Special Leave Office.
Individual ties are broken by the Sonneborn-Berger tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 184.108.40.206). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Limbert, Neil.